Research at Dolby Laboratories: Where Art and Technology Intersect

Tuesday, September 30, 2025
3:00 p.m.
A. James Clark Hall Forum
Darcy Long
301 405 3114
dlong123@umd.edu

At Dolby, science meets art, and high tech means more than computer code. Our primary directive is to bring spectacular experiences to all possible devices. We work closely with content creators understanding their desires and constraints, with ways of distributing this content via Dolby provided tools, and optimize the rendering to ensure that the artistic intent is maintained even in the presence of different environments. Dolby engineers, scientists, and researchers work on core technologies, including Dolby Atmos and Dolby Vision, which is now supported by most content services addressing billions of devices.

In this talk we will provide an overview of the research in Dolby in the frontier of visual/aural perception, advanced signal/image compression solutions, audio/image processing algorithms to enhance content, next generation of audio-visual capture, developing tools that enable volumetric experiences (VR/AR), multimodal data analytics, network coding solutions to improve audio/video resiliency, and using machine learning/AI to create immersive audio and visual experiences that enables the next generation of Dolby products.

Audience: Graduate  Undergraduate  Faculty 

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